Official Rules: 10-Team Single Elimination Valorant Tournament

Tournament Overview

  • Format: Single Elimination
  • Number of Teams: 10
  • Total Duration: 8 hours and 20 minutes (500 minutes)
  • Start Time: [Insert Start Time]
  • End Time: [Insert End Time, 8 hours and 20 minutes later]
  • Platform: Valorant (PC)
  • No Breaks Policy: There will be ABSOLUTELY NO BREAKS between matches. Teams must be ready to play immediately
    after their previous match ends. No delays, no pauses—keep the tournament moving!
  • No Overtime Policy: There will be NO OVERTIME. Matches must conclude within the allotted time, with ties
    resolved by the tiebreaker rules below. No exceptions!

Tournament Structure

  • Teams: 10 teams, seeded randomly or by organizer discretion.
  • Matches: 9 total matches (10 – 1 = 9, as each match eliminates one team).
  • Rounds:
    • Round 1: 6 teams play (3 matches), 4 teams receive byes.
    • Round 2 (Quarterfinals): 8 teams (3 winners + 4 bye teams) → 4 matches.
    • Round 3 (Semifinals): 4 winners → 2 matches.
    • Round 4 (Final): 2 winners → 1 match.

Match Rules

  • Game Mode: Standard Valorant Competitive (13-round halves, first to 13 wins, adjusted for time).
  • Time Limit per Match: Approximately 55 minutes (500 minutes ÷ 9 matches ≈ 55.56 minutes each). Matches must
    conclude within this time.
  • Maps: Pre-selected by organizers, announced before each round. No map vetoes to save time.
  • Sides: Coin flip (in-game or by admin) determines starting side.
  • Equipment: Teams provide their own PCs, peripherals, and stable internet. No delays for technical issues—play or
    forfeit.
  • Substitutions: One substitute per team allowed, must be registered pre-tournament. Substitutions only between
    matches, not mid-game.

No Breaks Emphasis

  • ABSOLUTELY NO BREAKS: The tournament runs continuously for 8 hours and 20 minutes. Once a match ends, the next
    match begins immediately on the same server (if feasible) or after a 1-minute setup period handled by admins.
    Teams must stay at their stations, ready to queue. No bathroom breaks, food breaks, or rest periods are
    scheduled—plan accordingly!

No Overtime Emphasis

  • NO OVERTIME UNDER ANY CIRCUMSTANCES: If a match reaches its 55-minute limit or ends 12-12:
    • Tiebreaker: The team with the most total kills across all rounds wins.
    • If kills are equal, the team with the most successful plants/defuses wins.
    • If still tied, the team with the higher seed (or random draw pre-tournament) advances.
    • This ensures every match ends on time, no exceptions!

Timing and Scheduling

  • Total Time: 8 hours and 20 minutes (500 minutes).
  • Match Duration: Each of the 9 matches is capped at ~55 minutes, with 1 table (no concurrency), fitting the exact
    time frame.
  • Schedule:
    • Round 1 (3 matches): 0:00 – 2:45 (165 minutes).
    • Round 2 (4 matches): 2:45 – 5:40 (220 minutes).
    • Round 3 (2 matches): 5:40 – 7:15 (110 minutes).
    • Round 4 (1 match): 7:15 – 8:20 (55 minutes).
  • Admin Enforcement: Matches start precisely on schedule. Late teams forfeit.

Conduct and Penalties

  • Punctuality: Teams must be in the lobby 2 minutes before their match. Failure to join = forfeit.
  • Behavior: No toxicity, cheating, or exploits. Violations result in immediate disqualification.
  • Disconnects: Play continues unless 3+ players disconnect simultaneously; then, admins may pause briefly (max 2
    minutes) to restore, but no extra time is added.

Winning and Prizes

  • Champion: The last team standing after the Grand Final.
  • Prizes: [Insert prize details, e.g., cash, in-game rewards, bragging rights].

Notes

  • This is a fast-paced, no-nonsense tournament. NO BREAKS means you’re in it from start to finish—bring snacks,
    hydration, and focus! NO OVERTIME keeps us on track; every match resolves within 55 minutes, guaranteed.
  • Questions? Contact [Organizer Contact] before the event. During the tournament, there’s no time to stop!